F E A R 2 Project Origin V 1 01 Plus 10 Trainer Read Nfo-brewers.torrent
To start this download, you need a free bitTorrent client like
µTorrent
Description
ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³ ³
³ The TRAINER Releasing Standards 2009 ³
³ ³
³ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄij
ÄÄ[ INTRODUCTION ]ÄÄ
Since there are many people around here in the DOX scene these days,
we have decided to set up some rules.
At this time there are no rules DOX related. We think it's time to set
up some standards so we can get the scene back up based on quality releases.
Please read this draft, and if you do not agree to certain parts of it,
please inform us and tell us what exactly needs to be
changed/removed/added so that it fits your opinion about what these rules
should look like.
ÄÄ[ TRAINERs ]ÄÄ
- .rar and .zip file names should have a maximum of 8.3 characters.
- Compression format for iSO trainers is RAR.
- Compression format for 0DAY trainers is ZIP.
Compression mode should be m1 or above.
- 0DAY trainers must include DIZ file.
- NFO must be included in each RAR/ZIP.
- Trained games must previously have been released as a valid (non-nuked)
release into the 0DAY/iSO section.
Only game releases from valid/non-scenebanned release groups may be used.
- To keep the competition, trained games must not be older than 6 months.
- If an update for a game has been released, it is still allowed to release a
trainer for the old version of the game. If this game isn't older than three
months.
- All trainers should work the same on all formats that the game supports.
If the game supports Win9x/ME/XP/Vista, then the trainers options must work
on all those formats too.
Due to WinVista there may also be games that support dx10 with a second
game.exe. However, as long as the dx9 trainer works on all supported formats,
the trainer will be accepted as valid, if this issue has been explained in
the .nfo.
- Trainers which have been made with so called 'Trainer Making Utilities' like
TMK, GameTrainerStudio or any other utility, are not allowed.
- Trainers for BETAs/DEMOs/etc. are not allowed. Unless the trainer is tagged
as internal.
- All languages are allowed.
Accordingly it is preferred (but not necessary) to write the .nfo in the
language the release is for. If the .nfo is not the same language as the
trainer is for, english must be used.
- No group should use anothers groups work. No exceptions.
Any group that does, will be nuked and should be banned instantly.
Any future release/s of this group will be ignored.
- Using ingame cheats in trainers shows of no respect to other trainer makers
and is not allowed in any way.
Any group that does, will be nuked and should be banned instantly.
Any future release/s of this group will be ignored.
- Option Counting:
Trainer options should be counted properly. Lame ways like explained below
aren't allowed to count the amount of options on a trainer. Everyone can
throw out shit.
For example:
Health:
Infinite Health for player A
Infinite Health for player B
Same for more than 1 team mate
These options can be seperated in the trainer, but they count as one option.
Ammo:
Ammo in a game is based on ALL ammunition types. It should include
grenades, mines and everything else related to ammunition.
These options can be seperated in the trainer, but they count as one option.
In short this means every option related with secondary or primary ammo should
be counted as one option.
Items:
Usually trainers are called +20 or bigger because people are counting all
different types of items as seperate options.
Items can have a different hotkey in the trainer but they count as one option.
Resources:
Wood, Stones, Iron, etc. are Resources.
These options can be seperated in the trainer, but they count as one option
unless:
for example we take a game where we have wood, stone and cold.
If resources are treated as individually in the game ie for trading among
other AI players or games like civilization where some resources affect trade,
while other affect military, etc, those are allowed to be regarded as
individual options.
Time:
Infinite Time for Game-Mode A
Infinite Time for Game-Mode B
Infinite Time for Mini-Game A
Infinite Time for Mini-Game B
These options can be seperated in the trainer, but they count as one option.
Toggles:
Toggle Option 1 ON/OFF
For those who don't know already, this is only one option.
- If you do not count your options correctly, you may get PROPERed by other
groups.
- Release Name:
The Release Name has to include the trained games name, the version number
(if an update has been trained) the number of options and the group name.
DEFAULT:
.PLUS..TRAINER-
_PLUS__TRAINER-
..PLUS..TRAINER-
__PLUS__TRAINER-
REPACK'S:
.PLUS..TRAINER.REPACK-
_PLUS__TRAINER_REPACK-
..PLUS..TRAINER.REPACK-
__PLUS__TRAINER_REPACK-
PROPER's:
.PROPER.PLUS..TRAINER-
_PROPER_PLUS__TRAINER-
..PROPER.PLUS..TRAINER-
__PROPER_PLUS__TRAINER-
Examples:
Trackmania.United.Plus.1.Trainer-JEDiDOX
Star_Trek_Legacy_v1.030_Plus_5_Trainer-HATEDOX
Not valid:
Wartorn.Resource.Trainer-MYSTiCAL
The_Sims_Money_Trainer-DVN
- Dupes:
Group A releases a +5 trainer for game X.
Later if group B releases a trainer for game X with the same +5 options, it is
a dupe.
If group B wants to make a valid trainer for game X, group B must have at least
two new options on top of the original trainers number of options or group B
has to have atleast two different options than the trainer made by group A.
- Multiple Releases:
If group A releases a +3 and later wants to release a new trainer with
more options, the new trainer's dir has to contain 'REPACK'.
This will result in the previous trainer being nuked and the new trainer
being valid. We know this rule can result in a debate. Setting the rule like this
avoids groups updating and updating their trainer all the time. Updating your
trainer to work with an updated version of the game is offcourse allowed. The rule
is there to avoid a pre flood of updated over updated trainers for the same game
version.
Better create a QUALITY trainer in the first try than updating it 5 times to get
the same result as an other group. It will push everyone to do their best on their
first prior trainer release.
- REPACK's:
Trainers with one or more non-working option/s can be re-released by doing a
repack. NON working options can be removed, although we condone everyone to
fix them to keep the quality. The dirname has to include REPACK.
Make sure to lable the trainer appropriate. So if your faulty trainer had 6 options.
and you remove two options. Lable the REPACK as a PLUS 4 than.
- PROPER's:
Trainers with one or more non-working option/s can be propered by another
group.
The PROPER Trainer must not have less options than the original (non-working)
release.
NFO must include detailed proper reason.
Dirname has to include PROPER.
ÄÄ[ GROUPS ]ÄÄ
- ALL groups (0DAY/DOX) that ever DID or possibly MAY release a trainer, are
being considered as signers of the FINAL TRS.
These rules have been accepted by the following groups:
NFO: View NFO (8.60 kB)
Type Games [PC]
Last Seeder: Last activity 1:41 ago
Size: 56.72 kB (58,080 bytes)
Rating:
No votes yet
Views: 322
Hits: 58
Snatched: 0 times
Num Files: 3 files
Peers: 8 seeder(s), 0 leecher(s) = 8 peer(s) total
Thanks by:
adissan Alxx zoliasi supereuropa supereuropa supereuropa supereuropa supereuropa supereuropa supereuropa supereuropa supereuropa sereje lebada raressnoop drdry yassinseoud yassinseoud yassinseoud yassinseoud yassinseoud yassinseoud yassinseoud yassinseoud yassinseoud yassinseoud yassinseoud yassinseoud yassinseoud